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#63205 - 07/07/10 10:25 AM Re: How to build SDLMESS 0.137 and later [Re: parry_all]
parry_all Offline
Member

Registered: 20/07/08
Posts: 6
Loc: New Zealand
Sorry, I located the wrong file!

I will try it again & post the results!

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#63206 - 07/07/10 10:27 AM Re: How to build SDLMESS 0.137 and later [Re: parry_all]
parry_all Offline
Member

Registered: 20/07/08
Posts: 6
Loc: New Zealand
Still the same problem!
Compile failed

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#63208 - 07/07/10 12:53 PM Re: How to build SDLMESS 0.137 and later [Re: parry_all]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Try building with NOWERROR=1 as I suggested for Mac PowerPC. Unfortunately Aaron sneak-attacked the release so I wasn't able to run it against the gauntlet beforehand (although that specific warning is invalid and a sign of a broken version of GCC).

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#63209 - 07/07/10 12:54 PM Re: How to build SDLMESS 0.137 and later [Re: R. Belmont]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Vas: I was able to fix the Cocoa debugger to behave after Googling the error, so no worries.

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#63212 - 07/07/10 01:12 PM Re: How to build SDLMESS 0.137 and later [Re: R. Belmont]
Vas Crabb Offline
Senior Member

Registered: 08/02/04
Posts: 1257
Loc: Melbourne, Australia
I have other debugger work to clean up and submit anyway - I'll hopefully have it done in a couple of days.

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#63215 - 07/07/10 01:56 PM Re: How to build SDLMESS 0.137 and later [Re: Vas Crabb]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Cool. Make sure it's based on the debugosx.m/.h from latest MESS SVN and you'll be fine.

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#63235 - 07/07/10 08:06 PM Re: How to build SDLMESS 0.137 and later [Re: R. Belmont]
judge Online   content
Senior Member

Registered: 13/04/04
Posts: 1186
It's weird. I didnt get that src/emu/ui.c error when i compiled just before u3. But I did get it when I compiled from mess svn. No idea how that happened, my mame tree is clean.

Oh well. It was mostly working wink

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#63240 - 07/07/10 08:35 PM Re: How to build SDLMESS 0.137 and later [Re: judge]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Yeah. I'm also a little surprised later Xcode didn't care about the "ObjC won't call C++ constructors" issue. I guess that's something Apple eventually changed, although since the debugger explicitly initialized the class members and that's all the constructor did it would work out anyway.

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#63246 - 07/07/10 10:28 PM Re: How to build SDLMESS 0.137 and later [Re: R. Belmont]
pintcat Offline
Member

Registered: 08/11/08
Posts: 23
Loc: Germany
Same problem here...
Target OS is Linux (Debian Lenny) i386
Compiler is gcc 4.2

Changing line 1648 of the file /src/emu/ui.c to 'device_execute_interface *exec = NULL;' fixed it for me.

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#63247 - 07/07/10 10:47 PM Re: How to build SDLMESS 0.137 and later [Re: pintcat]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Incidentally, that warning is a bug in GCC that was fixed for 4.3 (Red Hat had been patching it in the Fedora and RHEL packages since 4.1.something). The variable isn't actually uninitialized.

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