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#60120 - 14/03/10 03:50 AM Freeze the devil
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
http://rbelmont.mameworld.info/m1_2010Mar13.zip

You are expected to know what you're doing. Please PM/email me any changes. If circumstances dictate, public SVN will be made available.

Windows end users will find nothing new. Linux end users will find native PulseAudio output support.

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#60122 - 14/03/10 04:36 AM Re: Freeze the devil [Re: R. Belmont]
Richard Bannister Offline

Senior Member

Registered: 01/01/70
Posts: 2696
Loc: Dublin, Ireland
Awesome. I'll sync up the Mac version in the next few days and you can add that code to the tree...
_________________________
Noli umquam docere porcum cantare; perdes tempus et irritabis porcum.

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#60125 - 14/03/10 05:35 AM Re: Freeze the devil [Re: Richard Bannister]
Stiletto Offline
Senior Member

Registered: 29/10/06
Posts: 366
*cheers*

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#60154 - 15/03/10 05:19 AM Re: Freeze the devil [Re: Stiletto]
Emuman Offline
Senior Member

Registered: 22/11/07
Posts: 107
is it possible to build a .so version for Linux now?

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#60155 - 15/03/10 05:20 AM Re: Freeze the devil [Re: Emuman]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
I've been unable to build an .so that works on more than one distro (or version of the same distro) but you're welcome to try.

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#60159 - 15/03/10 11:10 AM Re: Freeze the devil [Re: R. Belmont]
Jonathan Wilson Offline
Senior Member

Registered: 17/06/01
Posts: 211
Link doesn't work, gives a 403 forbidden error.

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#60160 - 15/03/10 11:22 AM Re: Freeze the devil [Re: Jonathan Wilson]
Jonathan Wilson Offline
Senior Member

Registered: 17/06/01
Posts: 211
Managed to download it by going to rbelmont.mameworld.info then pasting the URL, it downloaded.

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#60162 - 15/03/10 12:47 PM Re: Freeze the devil [Re: Jonathan Wilson]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Zip has been reposted without some problems noted by jonwil. If anyone is redistributing the source in any form, please use the new zip not the old one. (Delete the old M1/ folder entirely before unzipping the new one to eliminate the issues).

Also, "You are expected to know what you're doing." implies getting around MAMEWorld's referrer blocker wink


Edited by R. Belmont (15/03/10 12:52 PM)

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#60212 - 15/03/10 08:23 PM Re: Freeze the devil [Re: R. Belmont]
Belegdol Offline
Senior Member

Registered: 06/03/04
Posts: 490
Loc: Poland
The sound stream introduces itself as Audio Overload smile
Also, what's the license? Given that the source is available now, maybe m1 would be suitable for packaging at some point?


Edited by Belegdol (15/03/10 08:26 PM)

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#60224 - 15/03/10 09:15 PM Re: Freeze the devil [Re: Belegdol]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
It's not really ready for packaging yet given the lack of license/readme/etc. I just wanted to get it out there since it wasn't like I was doing much with it.

And yes, my WIP NEStopia with Pulse support also shows up as "Audio Overload" in the mixer ;-)

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#60244 - 16/03/10 07:25 AM Re: Freeze the devil [Re: R. Belmont]
Richard Bannister Offline

Senior Member

Registered: 01/01/70
Posts: 2696
Loc: Dublin, Ireland
Hint - try typing "drwbwl" into the Mac version of Audio Overload. The best jokes are the in-jokes.
_________________________
Noli umquam docere porcum cantare; perdes tempus et irritabis porcum.

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#60272 - 17/03/10 11:47 AM Re: Freeze the devil [Re: Richard Bannister]
Richard Bannister Offline

Senior Member

Registered: 01/01/70
Posts: 2696
Loc: Dublin, Ireland
Mac version updated, on my site.
_________________________
Noli umquam docere porcum cantare; perdes tempus et irritabis porcum.

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#60312 - 19/03/10 06:01 PM Re: Freeze the devil [Re: Richard Bannister]
Sune Offline
Senior Member

Registered: 13/02/07
Posts: 309
Loc: Brazil
Thanks for the Mac port!

Would you consider working with Emuman so that M1 can be used in his MAME front-end M+GUI?

M+GUI can call M1 to play game tunes while you're browsing the game list. IIRC it works in Windows and Linux, but on OS X M+GUI doesn't want to talk to M1.

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#60313 - 19/03/10 06:25 PM Re: Freeze the devil [Re: Sune]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
M+GUI integration doesn't work on Linux, it's Windows only.

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#60324 - 20/03/10 07:59 AM Re: Freeze the devil [Re: R. Belmont]
Richard Bannister Offline

Senior Member

Registered: 01/01/70
Posts: 2696
Loc: Dublin, Ireland
Honestly, it's not something I have time for - but since the source is now out there anyone can bridge the code if they want to...
_________________________
Noli umquam docere porcum cantare; perdes tempus et irritabis porcum.

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#60566 - 27/03/10 04:27 PM Re: Freeze the devil [Re: Richard Bannister]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Incidentally, the PulseAudio output in the posted new version works great with projectM to give you trippy visualizations (needs hardware OpenGL with shaders). On Fedora yum install projectM-pulseaudio then run "projectM-pulseaudio" and start up M1.


Edited by R. Belmont (27/03/10 04:28 PM)

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#60690 - 01/04/10 06:25 AM Re: Freeze the devil [Re: R. Belmont]
2A03 Offline
Member

Registered: 01/04/10
Posts: 2
I just downloaded the new version of M1 and I'm noticing some serious problems with FM emulation. Whenever I listen to a soundtrack that uses the YM2203 or YM2610, there seem to be some FM channels missing, which I find odd considering the previous version of M1 didn't have any problems with this.

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#61207 - 19/04/10 07:26 AM Re: Freeze the devil [Re: 2A03]
2A03 Offline
Member

Registered: 01/04/10
Posts: 2
Did anyone figure the FM emulation problem out yet?

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