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#61929 - 19/05/10 05:17 AM Re: Poor preformance with SDLMAME [Re: efaustus9]
Sune Offline
Senior Member

Registered: 13/02/07
Posts: 309
Loc: Brazil
mame -cc or -createconfig

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#61930 - 19/05/10 05:47 AM Re: Poor preformance with SDLMAME [Re: Sune]
efaustus9 Offline
Member

Registered: 06/04/09
Posts: 15
I turned off compiz and activated frameskip. success, games are now playable. Thanks again for the help. The menu is still laggy and slow to respond to commands but is usable. Not that I'll be using it much once I get wahcade up and running. I am still getting the opengl: PBO not supported when I exit but frame rates are in averaging in the upper 90s. For some reason the newest version of sdl mame takes issue with many of the roms that were working in xmame and a very old version of sdlmame on my ps3. I wonder why this is?


Edited by efaustus9 (19/05/10 06:25 AM)

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#61933 - 19/05/10 08:39 AM Re: Poor preformance with SDLMAME [Re: efaustus9]
Duke Offline
Senior Member

Registered: 12/05/04
Posts: 503
Loc: Germany

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#61967 - 19/05/10 11:44 PM Re: Poor preformance with SDLMAME [Re: Duke]
AWJ Offline
Senior Member

Registered: 17/12/05
Posts: 254
Loc: Canada
Now that you're getting acceleration, setting antialias to 0 in mame.ini should fix the menu and performance problems you're still having. On the open source r300 driver, line antialiasing hits a software fallback that kills performance dead--Google Earth has (or had at one point) the same problem.

The PBO not supported message is normal for you--the open source ATI drivers don't support that extension (I think the new/experimental Gallium stack does though)


Edited by AWJ (20/05/10 02:23 AM)

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#62003 - 20/05/10 04:09 PM Re: Poor preformance with SDLMAME [Re: AWJ]
efaustus9 Offline
Member

Registered: 06/04/09
Posts: 15
wow very informative, thanks AWJ.

Regarding Dukes response is there a way to update your current rom set or you need to seek out a new set and cross your fingers that it is compatible with the newest build.

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#62004 - 20/05/10 04:14 PM Re: Poor preformance with SDLMAME [Re: efaustus9]
etabeta78 Offline
Senior Member

Registered: 27/01/06
Posts: 2060
Loc: Trondheim, Norway
google is your only friend, given that it's material under copyright

once you find a file, you can either use "./mame -verifyroms gamename" or clrmame through WINE to verify if the file contains all the items you need.

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#62006 - 20/05/10 05:00 PM Re: Poor preformance with SDLMAME [Re: etabeta78]
efaustus9 Offline
Member

Registered: 06/04/09
Posts: 15
Thanks etabeta I wasnt asking for anything copyrighted. Just what are my options if any, as most of my collection does not work with sdlmame 0.136. So far google is saying I might be able to not only check but update my collection with clrmame.

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#62007 - 20/05/10 05:03 PM Re: Poor preformance with SDLMAME [Re: efaustus9]
Just Desserts Offline
Senior Member

Registered: 23/05/09
Posts: 752
Originally Posted By: efaustus9
So far google is saying I might be able to not only check but update my collection with clrmame.


"Might" is strictly correct, I suppose. For example, if the name of a given ROM file has been changed, clrmamepro can detect that and rename it to be correct. However, being grounded in reality and subject to the laws of physics, clrmamepro cannot conjure any redumped or newly-dumped ROM files out of thin air, and since you're talking about upgrading from a paleolithic-era ROM set, I'd say the chances of clrmamepro being of much use to you is slim to none.

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#62009 - 20/05/10 06:07 PM Re: Poor preformance with SDLMAME [Re: Just Desserts]
R. Belmont Offline
Senior Member

Registered: 17/03/01
Posts: 12492
Loc: USA
Google will hit up to date ROMs to download on the first hit with a horrifically obvious 2-word search term. It's not difficult smile

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#62024 - 21/05/10 07:36 AM Re: Poor preformance with SDLMAME [Re: R. Belmont]
efaustus9 Offline
Member

Registered: 06/04/09
Posts: 15
@Desserts: I was hoping the comparability issue was with set-up and context not content. Not that having some software update your rom dumps would defy the laws of physics. As a dump is data of 1's and 0's not bars of gold if the data is out on the Internet somewhere a application could theoretically sync your roms and add the missing files. Of course that has such an application would have huge technical and legal hurdles to overcome.

@Belmont: ok thanks but I am still unsuccessful, evidently the horrifically obvious escapes me. hummm.... so its no numbers (e.g. 0.136) just words?

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