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#63583 - 25/07/10 10:01 AM Re: AES [Re: mahlemiut]
Johnboy Offline
Member

Registered: 29/05/10
Posts: 6
Originally Posted By: mahlemiut
Ok, setting said bit to 0 (it's marked as IPT_SPECIAL, so making it active high does the trick) makes unibios list it as MV-1x. Do you know if unibios will detect AES or not?
Edit: answered my own question. Setting bits 3 and 4 of IN3 (0x320000) low, allows unibios to detect an AES.


NICE smile

Tested some games with neo-po and neo-epo working fine.
Found one exception: kof2000 (kof2000n behaves likewise) - A warning screen appears saying COPYIING blah blah; game stops here.

Edit: sengoku3 and nitd (nitd is MVS only) also have this kind of protection.

I found a solution to get passed this check:

#define STANDARD_IN2

change
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
to
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN )

Together with your findings this gives full AES mode.


Edited by Johnboy (25/07/10 10:52 AM)

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#63586 - 25/07/10 12:55 PM Re: AES [Re: Johnboy]
mahlemiut Offline
Senior Member

Registered: 24/12/06
Posts: 158
Loc: New Zealand
It already is active high in ng_aes.c, not to mention that kof2000 has always worked for me. I seem to remember having this issue with Matrimelee previously.
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