Coming soon
14th December 2009Barring major calamities a new version of BSNES will be released in time for Christmas, bringing it in sync with the latest developments on the PC side. The most interesting feature is proper Super Gameboy support rather than the faked version found in other projects. One brief screenshot for now:

Also, if anyone else wants one, please do consider buying a copy of my choir's Christmas CD. As this is a charity project, I'm willing to throw in a half price Emulator Enhancer coupon (on request) to anyone who buys a copy.
Christmas
1st December 2009The CD that has taken so much of my time over the last few months is now available for ordering. All proceeds will be going directly to Saint Bartholomew's Church, an organisation dear to my heart. Further details can be found here.
Euphony
26th September 2009Progress continues on the rewrite of Cacophony, my sound editor. The current build doesn't look any different to the screenshot from July posted below, but it is considerably more useful now. The only critical feature that has yet to be implemented is saving; once that is in place I'll be looking for some beta testers.
In slightly related news, my choir will be producing a Christmas CD this year. I'm particularly excited about this project, not least because I'm going to be responsible for significant portions of the recording and mastering work. Right now it looks like we'll be taking orders from December 1st, with air mail shipping roughly two weeks afterwards, just in time for the festivities. Further details will follow as soon as the decisions are taken.
BSNES Updated, and Game Over
26th August 2009BSNES v0.5.0 is now available. There are a number of minor changes in this release, but the most significant is a performance improvement approaching ten percent.
In other news, this release marks the last update on bannister.org where I will be providing support for the PowerPC platform. I'm sorry to see it go, but as Apple don't support it themselves any longer the time has come to upgrade. Existing versions of my software will continue to work, so users need not panic!
Cacophony News
20th July 2009Some of you may remember Cacophony, my sound editor. It is almost five years since the last public release, and while that version still runs on current systems the performance is far from optimal. The universal binary developed some time ago has yet to make it out of beta, mainly because large chunks of the code were built upon obsolete APIs. Rather than kick the proverbial dead horse, I've started again using Cocoa.

The above screenshot represents a first milestone; though many critical features are missing it's still a good start. My personal goal is to have something ready for public beta testing before the end of the calendar year. We'll have to see how things go!
BSNES Updated
15th July 2009BSNES v0.4.8 is now available. The major change in this release is support for saved states in most games. Note that games with special processors are not supported yet.