During the summer months a large number of temporary funfairs are set up along the northern coast of Poland. Our plan for this weekend was to sweep through as many of them as possible in the hunt for roller coasters. Bruno spent a long time building a tightly packed itinerary with more than twenty possible locations, and though not all had coasters the majority did. I'd like to publicly acknowledge the huge amount of effort Bruno put into making this trip happen; my sole contribution was booking my own flights and accommodation.
Most of the rides we found were very similar, and for that reason I've elected to only write up detailed trip reports for the permanent sites listed in RCDB. Those seeking to retrace our steps should bear in mind that the machines at these locations may well be completely different in future years. A good source to aid planning is Portal Lunapark; may the odds be ever in your favour!
Bugatti (Koczka) (#2729), a wide oval with a candyfloss scented fog generator in the station. The ground also had a Breakdance and Bumper Cars.
Kolejka Górska (Henry) (#2730), an oval with no special features other than a distinct crunch each time we passed over the tyre drive in the station. Other rides included an Enterprise and an extremely sketchy looking Superbowl. Enthusiasts should be aware that the staff at this ground were extremely unhappy with us taking photographs despite the fact that we were the only people there.
City Express (#2731), another oval. The ground was quite small; the only other attraction of any size was a set of Reverchon-branded Bumper Cars.
Avengers (Komar) (#2732), an oval that looked and felt like a brand new ride; the tracking was flawless. The ride was the only one we encountered over our trip with specially branded tokens. The only other ride on site was a set of Bumper Cars, though the ground also had a number of arcade games in a tent.
GT Coaster (Josef Pech) (#2733) added a short lift and a descending helix to the standard oval, giving a total track length of around 120 metres. The transition from curved track to a straight had a bit of a bump to it, but otherwise the experience wasn't radically different to the standard. Other machines at the same location included a Booster, a Breakdance, a Freak-Out, and a Wheel.
Wild Ride (Lagron) (#2734) also featured a bonus helix that was made more thrilling by a height differential roughly double that of our previous stop. A Booster, a locally built Horská Zvonková Dráha, and a Pirate Ship completed the line up.
Ice Ride (Hynek Fiala) (#2737), an oval themed with characters from Frozen. The ride trailer had a Slovakian registration on it, suggesting that it may have operated there at some point. The ground also had a set of Bumper Cars and a few inflatables.
Dragon (Mirolandia) (#2739), a standard oval and the slowest coaster of the day; the train was given just enough speed to crest the peak of the oval. We also enjoyed the Poltergeist dark ride, a haunted house with painted walls, rudimentary animatronics, and a room filled with red and green laser dots.
Dragon (Krasnal) (#2740), an oval with bonus helix that had a clear manufacturer plate crediting the hardware to Kolmax Plus. Other rides at the ground included Bumper Cars and a Freak-Out.
Pomerania Fun Park is a family park that opened its gates for the first time in 2017. As of this writing much of the space is given over to playground equipment and inflatable slides, though there are a handful of mechanical attractions in the mix, including a Breakdance, two sets of Bumper Cars, Flying Swans, a Freak-Out, a Star Flyer, and a family coaster. I suspect that there may be more to come in the near future; satellite imagery shows that landscaping is in progress to the east of the current park.
Dragon (#2735) is a double helix coaster mounted on the back of a trailer, though the installation is clearly intended to be permanent as there are paved paths leading to both the entrance and exit. It looks from a distance like a SBF Double Coaster, though it has a much larger physical footprint that stretches thirty-five metres from end to end. The design uses four tyre drive motors for propulsion; two in the station that double as a braking mechanism, and two in key locations on course to keep the train moving. The experience on board was surprisingly lively, and as per usual for the genre we were treated to an interminable number of laps.
3rd August 2019
Twelve years ago three coach loads of enthusiasts spent a few hours at Parken Zoo in Sweden. We had a limited time window available to tick off two coasters, one of which was a classic Schwarzkopf Jet Star with a single serviceable car that could hold a maximum of three people at a time. Our group achieved an enviably fast dispatch interval and some members chose to forego riding altogether, but despite our best efforts it still took the better part of two hours to get everyone who wanted one a single lap. Repeat rides were completely out of the question.
Eighteen months later the ride in question was taken apart and shipped to Ustronie Morskie, a small village in northern Poland. Its new home appeared on Google Earth imagery as an empty yard, though fortunately this was only because the satellite overheads were taken during the off-season; soon after it became apparent that the site was filled out with travelling machines from the Robland collection during the summer months. More than a decade on Jet Star 3 remains the anchor for a thriving business, albeit one that is well off the beaten track for international visitors; as of this writing just four people have the ride ticked on Coaster Count, and one of those is a local.
Today there was a single car in use, though a second was available on a transfer track and a third could be seen in a state of partial disassembly nearby. We quickly acquired 15 PLN (~€3.47) tokens and headed into the station. The operator insisted on two people in each row, which wasn't ideal, but we just about managed it with some effort. The only place where this was a major problem was at the exceptionally harsh final brake, where the two inch clearance between my knees and the front of the car proved woefully inadequate. (When we returned for a second lap later on we timed our arrival in the station to avoid having to pair up, allowing for a much more comfortable experience.)
I'll admit to being a little nervous about the condition of the hardware given what happened to me at Movieland Park a few years ago. Fortunately I'm pleased to report that my concerns were unfounded; the ride was every bit as smooth as it would have been when it left the Schwarzkopf factory in 1970. The turns at the base of each drop were pleasantly forceful, to the point that I could happy have ridden all day long. (As an aside, it was good to see that the current owners have added some rudimentary theming: a lifesize Spiderman model was attached to the safety railings near the station, and an unidentified primate was hanging from the apex of the lift.)
The other credit at the park today was Wild Mouse (#2736), a double oval family coaster priced at 12 PLN (~€2.78). The layout passed above the boarding station but underneath the top of the flash, with minimal clearance; any adult in the car could easily touch the roof. The ride experience was forgettable otherwise, though we were at least given a satisfyingly large number of laps. With that done we went for a quick tour through the Magic Caves dark ride (8 PLN/~€1.85) before heading back to our car.
Wesole Miasteczko Family Park
3rd August 2019
Wesole Miasteczko Family Park can be thought of as a permanent funfair. It feels very similar to a Luna Park, but varies from them in that its dozen or so attractions remain on site all year round. In recent weeks I learned that one of my first coasters spent three seasons at the park between 2009-2011, though that ride has since moved on to a new home in England. In its place stands Roller Coaster F1 (#2737), a superb ride that edges out Typhoon for the best Zyklon/Galaxi I've encountered in my travels. None of the trim brakes were in use, resulting in a pop of airtime on the entry to the helix and some extreme airtime on the last few drops. We rode twice and would probably have done more had we not had more places to visit.
Our other hit today was Geisterbahn, a haunted house that looked like it might be a roller coaster in disguise. The track was very similar to that found on the many ovals earlier in the day, and there was no power rail; instead, a few strategically placed tyres kept the train of cars moving. The experience was definitely that of a dark ride, though; the top speed was minimal, and a descent from the upper level back to ground was braked to a dead stop. The train rolled back into the station afterwards under its own momentum, though anyone sad enough to count that deserves a flogging.